The Arsenal
Medium Bar And Target Range/George “Blast Furnace” McKeegee, Owner/Bias
Against Weenies Under 40
The motto of this bar is ‘Beer and Bullets”, and there’s always plenty
of both to go around. Despite the occasional casualties having a bunch
of drunk people running around with guns brings about, The Arsenal has
for years been a favorite hangout for retired mercs and law enforcement
officials. The regulars generally scoff at anyone under the age of forty
entering the bar, and anyone falling into that age group should be careful
that the only yellow liquid they receive in their mug is beer. The bar
is rather small, smoky, and noisy with the sounds of drunken stories and
the occasional brawl as two ex-mercs fight it out to decided exactly who
was the bravest soldier in the CAS/Aztlan conflict. The range is rather
impressive with over twenty stalls catering to any weapon from heavy pistols
to assault rifles (don’t even THINK of coming in here with a light pistol).
If patrons have a permit for their own weapons, they’re more than welcome
to bring them along. However, any automatic must be rented on site (for
a rather modest rate), which isn’t all that bad once you get a look at
the selection offered.
Salem’s Lot
Large Nightclub/Sandstone Alanis, Manager/Bias Against Non-Gothic Looking
People
This unique nightclub not only offers dancing to some of the most depressing
music you’ve ever heard, but also acts as a magical bazaar of sorts with
people coming from as far as other countries to peddle magical wares, most
of which are designed for the more sinister magical types. Most of the
patrons are fairly malicious (or at least try to act like they are) and
one must be careful not to tick off the wrong people, lest they wish to
have hex placed on their aura and a toxic spirit arrive at their door.
The internal layout is designed to look like an aging graveyard and foggers
fill the warehouse sized nightclub with a constant haze. The Lot is a favorite
of druids, insect and toxic shamans, and any other discipline that generally
prefers death oriented entertainment. The background count of this establishment
is usually sufficient to keep most normal, everyday magicians from going
astral or even casting spells. While the regular patrons seem to have no
problem dealing with this type of atmosphere, magical activities executed
by newcomers and those with less sinister personalities tend to result
in strange - sometimes even horrifying - results.
The Mine
Large Nightclub/Milner Duke, Owner/Strong Bias Against Non-Dwarves
The entrance to The Mine lies in the side of a non-descript hill in
an rotting, formerly industrial section of the city. Inside, visitors will
find an aging man-lift (a vertical conveyor belt with small ledges on which
people can stand) that takes visitors nearly a half mile below the surface
of the city to the actual club. Formerly a failed gold mine, The Mine covers
nearly a quarter mile of space with endless tunnels (which are only about
1.2 meters tall) and caverns, most dimly lit with dangling light-bulbs,
and all filled with the echoes of dwarven music. The forty main rooms that
make up the club range from pitch black holes a few meters across, to techno-lit
caverns filled with cyberterminals, tables, and bars. In addition to the
main lift, there are a number of other hidden entrances that connect to
sewers, basements, and drainpipes. There are only two entrances - hidden,
of course - that even come close to being large enough to fit a troll. |