Mesa
Archetype: Human
Special Ops Commander/Co-Pilot
Working from a
hidden base and working exclusively with the megacorps, Mesa and her team
use their stealth modified Agular GX-3AT to conduct raids, extract
runners, provider fire support and engage in virtually any other mission
the corps can come up with, and all at a moment's notice. Mesa, 5’4” of
cold, calculating military brilliance, runs the show, pulling knowledge
from her vast experience obtained both in the field, as well as countless
hours of military related trid and documentation research. During transit
and during any downtime, Mesa is usually in augmented or virtually reality
studying from knowledgesofts or the matrix itself, although she still
carries around a paperback when she needs to pay a bit more attention to
her surroundings. On the ground, Mesa relies heavily on the rest of the
team’s support when she has to stop shooting for a moment to manifest one
of her always brilliant plans.
Ballista
Archetype: Human
Special Ops General Firearms Support
Both armed with Ares Alphas, Prators,
Government 2066s and a butt load of ordinance, Ballista and Rakka decided
to both use the same weapons, both for ease of maintenance and so they can
do cool stuff like toss matching ammo to each other during a firefight.
The two work like a well-oiled machine and have mastered the art of the
tank and spank. Ballista’s ware forms a nice balance between protection
and speed, he having originally been plucked from the streets after he was
already decked out with ware. While Ballista is effective in any
environment, he is truly in his element during urban missions. While
normally decked out in mercenary camo armored jackets and clothing, both
Ballista and Rakka have access to military grade armor if the situation
calls for it.
Rakka
Archetype: Ork Special
Ops General Firearms Support
Relying on her natural defenses to take
on the brunt of damage, Rakka has focused mainly of speed enhancements,
primarily in an effort to keep pace with Ballista. While Mesa’s team has
voted down the implementation of an integrated cybernetic combat system
for the entire team, Ballista and Rakka were permitted to install their
own systems that work only between the two, turning them into an even
deadlier combo. Both are big fans of late 20th century television and
they will often trade jokes and quotes across their private network.
Platonically very emotionally close, both have taken a vow to never, ever
take a bullet for each other because they don’t want the survivor to have
to deal with the guilt that would certainly manifest from such a scenario.
Centerstrike
Archetype: Elf Special
Ops Sniper
The only
member of the team who is permitted to use drugs, Centerstrike has what
seems to be exclusive access to a short duration mind altering drug that
narrows your focus into a beam, relaying sensory information only for that
which lies within the mental aperture. The up-shot is that you can get an
unwavering sight on any selected target. The down-shot is that you
experience nothing but what appears in that field of view unless something
dramatic happens outside of it. But an electrical shock, emitted form a
device embedded in Centerstrike’s armor after a preset amount of time,
will also knock Centerstrike back to reality. A bit uppity when his
scrawny, cyberless butt takes out more targets than his colleagues, if
Centerstrike isn’t on a mission you’ll find him at the range continuing to
perfect his craft.
Atlas
Archetype: Troll
Special Ops Heavy Weapons
No stereotypes
broken here, the troll gets to carry the big gun, at least when they let
him out of his ‘cage’, the loving name he gives to the unit’s transport.
Mesa decided to keep him in reserve after realizing that the bad guys
often didn’t whip out their assault cannons until Atlas did. But when the
need arises to blow something the fuck up, Atlas dashes to the scene. And
dash he does, relying of bio/cyberware to jack up his quickness and simply
hitting the gym all the time to build up his bulk. Generally kind, but
maybe with too much of a hit on his intelligence during goblinization,
Atlas has to be carefully coached during a fight so he doesn’t get
confused, freak the fuck out, and start going berserk on the bad guys.
Mesa makes sure that, once Atlas’ support is no longer needed, he returns
to the chopper.
Dex
Archetype: Human
Special Ops Neuromancer
In his late
20s and bubbly to the point of irritation, Dex usually acts like the
annoying party guest who just dropped acid for the first time and wants to
tell everybody everything they are experiencing, although Dex
usually has the control to not run her mouth during actually operations. Dex’s
basic job is simply find place to hide where she can do the most damage to
enemy PANs and combat networks, while still defending her own teams assets
from enemy corruption. While normally able to operate from the chopper,
Dex will occasionally don her chameleon form fitting armor suit and sprint
to a more effective location. In some cases, Dax simply hangs out with
Centerstrike since both of their jobs are often spent just sitting around,
albeit Dax is processing loads of data while doing it.
Shard
Archetype: Human
Special Ops Mage
Shard was
recruited right from collage as he attended MIT’s School of Magical
Science, where he initially went to simply design spells, studying casting
them only during his spare time. But as Shard got a taste for more and
more power, he ditched research and went full force into casting. While
still only a lower level initiate, Shard has specialized in Manipulation
spells (par for the course when you study “magical science”) but is
quickly increasing his skills in Detection and Healing. Shard doesn’t
spend much time in astral as most of his Manipulation spells require that
he stick to the mundane plane in order to use them, mostly using
perception and only popping into astral when recon is desperately needed.
Of few words, Shard is always 100% focused on his task, be it listening to
orders or zonking out a security guard.
Haywire
Archetype: Elf Special
Ops Rigger
The team’s
current Agular is not their first. Or their third. In fact, Haywire has
run a total of five choppers into the ground, but not once before
reaching home base. Vocal, energetic and always narrating exactly how
fucked the team is as they’re chased by Gryphons, Haywire has tripled the
number of diagnostic sensors on the craft so he can get a better “feel”
for the vehicle as it misses barriers by millimeters and pulls G’s that
stresses the vehicle’s internal structure nearly to the breaking point.
The drone and weapon configuration of the Agular changes from mission to
mission, although a tricked out Dalmatian is always included. |