Blackjack's People #118
Deep Divers
By Blackjack [Blackjack's Shadowrun Page: www.BlackjackSR.com] [BlackjackSRx@gmail.com] [@BlackjackSRx]

Posted: 2000-08-28

Pickletroy

Archetype: Human Submarine Pirate

A veteran of many a surface sea battle, Pickletroy finally became dissatisfied with riding on top of the waves and decided to give undersea pirating a try. Now 85 years old, he commands the S.S. Seaweed, an odd shaped submarine consisting of hull sections from at least four different submarine classes. Still, The ship’s sturdy as a rock, heavily armed and armored, and has managed to make it back to Pickletroy’s small, undersea base after losing more than a third of its bulk. As for Pickletroy’s base, well, it’s really just a pressurized, sealed Aresmaster installed with an airlock and suspended beneath a rather nondescript buoy in the middle of the Atlantic Ocean. God only knows how it got there.

Pickletroy and his crew of aging, flighty men are of no threat to anybody, never attacking, and defending with as little retaliatory damage as possible. Their only source of income is the money they obtain via the tried and true method of surfacing their gargantuan submarine next to recreational boaters, popping the hatch, and politely asking if the boaters happen to have any spare change. The boaters - never really sure whether or not this submarine from Hell is going to blow them away - usually respond quite generously.

Darter

Archetype: Human Submarine Pirate

Darter absolutely hates people and would be perfectly happy if the world suddenly ended without warning. This blonde, slim, attractive, highly trained rigger never emerges from her small submarine, a solo model about 20 meters long with a small cabin and enough life support to keep Darter comfortably submerged and away from people for up to one month. He method of attack is to simply ram her heavily armored, needle like ship directly through the hull of a target craft. She then uses robotic arms to grab everything she can after which she simply pushes her craft backwards out of the target ship and vanishes into the depths with astonishing speed. Most of her hit and runs take a little less than a minute and a half to complete and they rarely sink a vessel due to the relatively small size of the actual breach.

The only time Darter surfaces is when she isn’t able to obtain enough food from her targets or when the ship requires maintenance she can’t perform herself. She still won’t leave the vessel however, and if she did it’s unlikely she’d even have the strength to walk. The only thing Darter truly enjoys is insulting people via her radio. Sometimes you can actually prepare for one of her attacks simply by scanning for profanity on the marine bands.

Translantic

Archetype: Dwarf Submarine Courier

Bitter and verbally abusive, Translantic is getting sick and tired of people launching torpedoes at him. His high tech craft, manned by three other bitter dwarves, has taken numerous beatings from people he has attempted to deliver items or messages to. Most people aren’t expecting a shiny, new, torpedo tubed craft like his to be delivering anything but an attack. The fact is, Translantic’s submarine possesses no weapons systems whatsoever.

Lately, Translantic has taken a novel new approach to delivering his packages. He’ll first attempt a conventional delivery (i.e. hailing, surfacing, etc). If the receiver tries to blow him up, Translantic will then load the package into a unarmed submerged-to-air torpedo and land the delivery directly on the receiver’s deck (usually painted with the message “Here’s your goddamned package!”). While this causes a bit of damage and the occasional injury, it is rare that the receiver tries to attack him again, partly because they’re impressed by Translantic’s accuracy with a torpedo, but mostly because they feel stupid about jumping the gun and almost blowing up a package from their company’s CEO.