The Edge
Archetype: Human Mage
The Edge is addicted to astral quests. He goes on one at
every possible opportunity and offers his services to those who require
information which can sometimes only be acquired on the metaplanes. He
is almost friends with the Dweller and they often joke upon entrance. Nothing
surprises The Edge anymore. He has lived a thousand lives in a thousand
places on the metaplanes and sometimes appears to have lost his real existence
in the shuffle. His sanity is slipping. It is just a matter of time before
he leaves for the metaplanes and just never comes back.
Tubs
Archetype: Ork Fixer
The Edge's fixer. A rather obnoxious individual who's
holier than thou attitude has gotten him into trouble on more than one
occasion and has generally left him shunned by the more professional fixers.
Tubs is probably the only fixer who drives a Jackrabbit. Tubs still
hangs onto The Edge because every once in a while he is able to get him
to do his bidding while on an astral quest. The Edge requests little or
no pay for this.
Salish Quest
Archetype: Human Mage
The Edge's old teacher, and good old fashion wise man. He still checks
in on him every once in a while and although concerned about his well being
he also respects an individuals right to go to hell in whatever way they
may choose. He is also studying the causes and effects of this addition
so he can prevent it from ever happening again to one of his students.
Sindy
Archetype: Human Pedestrian
The Edge's old girlfriend. He chased her away after his addiction began.
She still returns occasionally to check up on him and plead for him to
stop the quests. Although The Edge appears to not want her around at all,
a large portion of his astral quests are to find a way to make a mundane
magical so she will be able to witness all the glory he does.
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