Blackjack's People #094
Trigger Women
By Blackjack [Blackjack's Shadowrun Page: www.BlackjackSR.com] [BlackjackSRx@gmail.com] [@BlackjackSRx]

Posted: 1999-09-27

One Shot Sally

Archetype: Ork Hitwoman

Sally literally blows apart the stigma that Orks are just too damn slow to be any good at hit and runs. An enormous woman - all muscle - Sally has devoted all of her money and essence into turning herself into the fastest Ork around. She has delta grade wired reflexes, numerous bioware enhancements, and even a few quickened spells. Her firearms skill, however, is 100% natural. It is rumored that she first fired a gun at age four and made daily trips to the range for the next twenty five years. Needless to say, such a large amount of training has given her the opportunity to specialize in a number of weapons. Perhaps one of the most unique aspects of Sally is the fact that she only works with legal weapons such as sporting rifles, semi-automatic pistols, etc. Only recently did she realize that her hobby could turn into something much more profitable and she has since made the decision to put her skills, speed, and strength up for hire.

Intelligent in the book sense, Sally still needs to acquire the street smarts necessary to successfully operate on the street by herself. Currently jobs are handed to her by a variety of Johnsons, many of which take advantage of her ignorance of negotiations, shadowrunner pay scale, etc. So, at this point in time, Sally merely takes her orders and does her job. Should anybody take the time to teach her the ropes of shadowrunning it would surely grant this person her loyalty.

One Shot Sally got her name from an incident in which she wiped out five members of a Yakuza clan while only expending five bullets. It is not uncommon for her to return from a mission lacking only a number of bullets equal to her targets.

Baby Grace

Archetype: Elven Hitwoman

Thin, young (around 20), and usually sporting short hair dyed in a variety of colors, Grace possesses a disarming amount of charm and mannerisms which politely violate her street punk image. Her features would be perfect and beautiful, were it not for numerous webs of light scars which criss cross virtually every part of her body and face. It is said that she acquired these scars from an incident three or four years ago when a drugged up ex-boyfriend wigged out on a bad BTL, then proceeded to knock her out and take to her with a laser scalpel.

This incident created another, more sinister layer to Grace’s personality. The only time you’ll ever see Grace’s evil side is if you happen to be her target. And then you’ll only see it for a moment before you die. Horribly.

Grace is proficient with a number of non-lethal weapons, ranging from Narcoject weapons to Squirts, aerosol poisons, and others. She only goes after lone male targets and, after knocking them out, transports them back to her squalid apartment via her Saab Turbo. Her victims are never seen again.

Grace is deceptively strong, her seemingly frail body packed with a variety of strength and speed increasing ware. Unfortunately (or fortunately, if you’re the target) she is ill equipped to take a bullet. Usually her speed compensates for this, however, and her skills in stealth are impeccable.